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    Dungeons and Dragons 4th Edition Thoughts

    By Cameron Sorden | October 25, 2007

    Michael’s post over at MMOG Nation pointed me towards two excellent DnD 4.0 previews that are too cool to pass up sharing. I know at least some of you who read this are DnD fans… the first is a great post over at Aggro Me detailing a lot of what’s coming with 4.0, and the second is this YouTube video that demonstrates the new virtual tabletop:

    While the virtual tabletop is cool, it also looks a little cumbersome and might have some growing pains, especially in the payment department. I can’t envision paying $10/month for what they’re offering now– it would make more sense to pay a traditional software fee of $50 or $60 and then get free access to their game servers in perpetuity, and maybe pay $20/year for new content or something. I mean, there are currently free solutions that work just as well. I don’t need figures rendered in 3D to have a good time playing DnD.

    That said, it’s pretty cool to have a built-in online community of DnD fans centralized around tabletop game servers and a specific website. I like to look at it like the ultimate hobby shop back-room, where you’ll always be able to meet new people and find a pick-up game or start a new campaign if your friends flake out. There are also other applications of this online play space that I can envision which wouldn’t have happened very often in a traditional play setting for a variety of reasons.

    There was also a quote from Aggro Me that I thought was really interesting and right on the mark:

    Now, where D&D is going further then MMO’s is giving the mobs (or monsters if you will) similar classes. So some monsters will be tanks, other will do crowd control and so on. This will definitely make it easier for DM’s to put together solid, exciting encounters in much less time. Believe me MMO’s would love to do this - it would make combat far more exciting. And to some extent they have, but it’s really not there yet. The beauty of D&D is that you don’t have to worry about AI, because the DM is the AI. But I think MMO’s will reach this point someday. Just think about fighting a group of orcs in an MMO. Would you rather fight five orcs who just sit there and swing the same club at you or a coordinated group with tanks, healers and ranged dps? It would lead to so much more excitement as players put together different strategies based on what they are facing.

    Brilliant. Thank you. Yes. Fighting a coordinated team of enemies is SO much more rewarding than having every enemy be a vanilla-flavored warrior. Lots of problems with that, yeah, especially in solo play, but that’s what designers are for. Get cracking, guys!

    Anyway, I’ll be eagerly anticipating 4.0 and picking it up whenever they push it out the door. It looks quite cool by all accounts.

    Topics: Random |

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