Archive for June, 2007
« Previous EntriesI Don’t Use LFG Tools Because No One Uses LFG Tools
Friday, June 29th, 2007The last game I played where a built-in LFG system was actually used with any real success or widespread adoption was EverQuest. Even back then it was a hit or miss affair. There were often people who were looking for groups, but your friends list was always the first choice. However, it was nice to […]
New Game+
Thursday, June 28th, 2007Tobold has a suggestion today for anyone who complains about how boring and grindy the endgame in any online game is:
Is there a solution to that problem? There is, but you won’t like it. The solution is to play the game slower than the developers can add new content. My wife still happily plays WoW, […]
From Daring Explorers to Fedex Mailboys: Our MMO Evolution
Tuesday, June 26th, 2007Pvthudson has a pretty lengthy rant up over at Wife Aggro that I found quite interesting. The overall gist of it is this: He’s tired of questing. Rather, he’s tired of quests as advancement. I’ve gotta say, I’m right there with him. This quote jumped out at me and struck a chord as soon as […]
Enough With the Mindless Killing Already!
Monday, June 25th, 2007Watch this: Define “an enemy” in an MMO for me.
…
Done yet? Ten bucks says you just started that sentence with something like, “Well, they’re the guys you kill…” and finished it with “…for loot, …for fun, …for xp.” Does anyone else see a problem with this? A pet peeve of mine in videogames, specifically in […]
Site Difficulties - Resolved (I hope)
Monday, June 25th, 2007Thanks to Jeff Freeman, I found out my blog theme kind of sucked miserably in IE. Fortunately, I was able to sledgehammer the code into something that at least works. It still formats the columns a little strangely in IE, but at least the site looks somewhat normal now.
Please let me know if you notice […]
The Freedom to do… Nothing?
Saturday, June 23rd, 2007“Are games too shallow these days? How come there aren’t any titles that deal with mature and compelling issues for adults?” These are the questions raised by Julian’s provocatively-named post over at Kill Ten Rats today. As one commenter was quick to point out, they do exist. It’s just that they aren’t well advertised or […]
Wait, you’re a girl?
Thursday, June 21st, 2007The post I really wanted to make today centered around something that Kendricke brought up in my last post. He had mentioned that some of his guildies were using the ventrilo voice morpher to make their voices sound consistent with their character. I was curious how this worked. I stumbled across the same voice morphing […]
Lord of the Bland and Repetitive?
Thursday, June 21st, 2007I wasn’t going to post until later today (after I got some work done — sigh), but there was some good discussion on Ethic’s LoTRO post over at KTR that piqued my interest. Specifically, Julian’s comments. The reason I wanted to chime in was because several of his major complaints about LoTRO were ones I’ve […]
LoTRO - Keeping Things Interesting
Thursday, June 21st, 2007I don’t have time for a huge post about this, but I saw a thread on the official LoTRO forums about The Old Forest post-patch. Apparently, Turbine took the opportunity to switch many of the paths within the forest around so that getting to stuff is different than it was and none of the paths […]
Voice Chat Blues
Tuesday, June 19th, 2007Clive Thompson has a great article up at Wired.com about voice chat in games. He discusses how the use of voice chat can bring real world dynamics into our virtual worlds and change player relationships. It’s tough to take orders from the party leader that you just found out is 11, even if he or […]
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